At long last, Capcom's first official live-service game is here, and it's already proven to be quite exciting and successful, far as the community is concerned! While we won't say that Exoprimal is your next live-service experience with utmost certainty, we do believe it's well worth checking out if you're in the market for something like it.
Exoprimal is, of course, an always-online title. It is not a good choice for those who wish to play something without Internet connection for whatever reason. Though the fact that there's no dedicated offline mode may put some people off, those who want a near-constant flow of new content and support will find much to love here.
Having spent some time playing Exoprimal at last over the past weekend, we can confirm that Capcom's got something special here. Provided, of course, that the studio sticks to its guns and supports the game for times to come.
Live-service experiences - which Exoprimal is - necessitate long-term support from their publishers and developers. And, since Exoprimal is basically a dinosaur-killing PvPvE extravaganza, it's a complex project with very many moving parts, even without the need for a constant flow of new content.
Down below, we've summarized our experience with Exoprimal up until this point, and came up with a shortlist of reasons why you should consider checking it out as your next live-service experience!
Realistic and gritty games are nice and all, but sometimes, abject ridiculousness is the way to go. That's the name of the game in Exoprimal, in fact! What we've got here is a game about super high-tech mecha going to town on thousands-strong hordes of actual dinosaurs. It makes no sense whatsoever, no matter how you look at it, and that's one of the game's biggest strengths.
The focus, as it were, is on letting players have fun. The mecha designs are awesome, the weapons feel strong and chunky, and the combat is deeply satisfying in much the same way Destiny and Warframe have been. Exoprimal has all the makings of a fun in-and-out long-term gaming experience. All Capcom needs to do - as if that's simple or easy - is to keep adding more to it.
Here's something curious we've noticed over the past couple of years, as Capcom rose back up in prominence: the studio's games are far more grounded and atmospheric than they used to be. Just compare Resident Evil 5 with Resident Evil: Village, for a perfect example of what we're talking about here. The thing about Exoprimal, specifically, is that it seems like a way for the company to look back at this era of bombastic gaming experiences, perhaps.
There's absolutely no reason (or need, as it were), for Exoprimal to be grounded, nuanced, or atmospheric. We'd compare the game to Earth Defence Force in all the best ways, and that's tall praise for those who've experienced the franchise. What's particularly awesome about this approach is that Capcom may have realized that their multiplayer experience don't really need to be as carefully nuanced as Resident Evil or Dragon's Dogma would need to be. The result is a fun, breezy gameplay loop that doesn't take itself too seriously.
As far as active live-service games go, Exoprimal may well be one of the biggest examples of the niche on launch day yet. Almost every live-service game ends up coming out half-finished with just the bare minimum of content available, allowing devs to round them out over the coming months and - yes - years. Not so with Exoprimal, though. There's a story mode, pure PvE, dedicated PvPvE, and a wealth of other side-modes to play around with. No dedicated single-player, mind!
It's a big game, in true Capcom fashion, and there's way more yet to come. What's particularly notable about Exoprimal is that we've discovered that it starts out pretty slowly, making it feel substantially smaller than it actually is. Those who stick around with the game until around level 10 will be rewarded for their time and effort, though!
Of course, Exoprimal isn't actually a Dino Crisis title, but it gosh darn may as well be, as far as we're concerned. Those of us that have been waiting for something fresh and exciting to play in the live-service niche finally have a serious new contender. Those, too, that wanted Capcom to remake the old Dino Crisis in the style of the new RE Remakes will find much to love here, even though Exoprimal is something else entirely.
The truth is that it fits in much the same niche as the newer Dino Crisis games did. It's a sci-fi anti-dinosaur romp where stuff explodes and timey-wimey stuff happens along the way. Don't think too hard about it! Instead, stick around for huge raid-level bosses with multi-stage fight scenarios. Join up with friends to fend off thousands upon thousands of mutated dinosaurs! Unlock heaps of remarkably customizable mecha and weaponry. Just... y'know, have fun. That's what Exoprimal really is all about.
We'll need to wait and see what Capcom does with Exoprimal over a longer period of time to truly be able to tell if the game is comparable to genre giants. As it currently stands, though? There's merit in giving it a shot! Over the years, all the big live-service games have grown a tiny bit too big for their own good. If you'd like to jump into something new, fresh, and original - this is the ticket.
We'll stick around in Exoprimal, too! The 2Game Community Hub will play host to the game's progress as it goes, in fact. If you'd like to get a sense of how Capcom is progressing in this respect, just bookmark us and check back in whenever you can. Joining the Newsletter is a great idea, too, as not only will it keep you up-to-date, but it often also has unique discount codes and giveaway details - both of which are a common occurrence here at 2Game.
At long last, Capcom’s first official live-service game is here, and it’s already proven to be quite exciting and successful, far as the community is concerned! While we won’t say that Exoprimal is your next live-service experience with utmost certainty, we do believe it’s well worth checking out if you’re in the market for something like it. […]