One of the best things about our jobs here at 2Game is that the Editorial Team has the opportunity to highlight games that otherwise don't often get pushed into the limelight. Today, we've prepared one such highlight featuring eight delightful indie games you forgot to play when they first came out! And hey, if it's the sheer variety that you're most concerned about, boy howdy have we got you covered.
From deck builders to survival RPGs, from spy shooters to party titles - there's something for everyone in this article here. And the best part of it all is that none of the featured games are very expensive at all! You could be gaming for less than $5, in fact. So, we won't dawdle any longer: if you're in the market for a delightfully weird new gaming experience on the cheap, scroll on ahead and have fun.
Deckbuilders are all the rage nowadays, and for good reason, too. Banners of Ruin is one of the more recent releases in its niche, and not only does it look incredible, but it's also a heck of a tactical RPG, to boot. Players get to choose between six disparate races of creatures and then build up their decks for an increasingly more challenging bouts of combat. The game's quasi-realistic art style lends itself very well to the grim nature of its story, and with a wealth of content, it's a must-have for genre veterans.
The most popular game on this list, Dredge is doubtlessly a must-play for most gamers. Still, with so many high-profile AAAs coming out in the past couple of weeks, it's not surprising if you accidentally overlooked Dredge when it first launched. If that's the case, now's the time to correct this wrong. A deeply immersive horror RPG, Dredge serves up one of the most compelling tales of cosmic horror yet. To say nothing of its various seafaring monstrosities!
The only truly competitive multiplayer indie we've seen in quite a long while now, Deceive Inc. reminds us of some of the best parts of the old Team Fortress 2 matches. Except, of course, everyone's kinda running the Spy in this game. In Deceive Inc., players take control over a wide variety of super-spies as they duke it out at the turn of the century. Expies of all sorts are available here, from James Bond to Cate Archer, and the game offers a multiplayer experience like no other. A must-play, if you're looking for something new and exciting to play with friends!
Have you ever wanted to run a security agency? If so, Rough Justice: '84 lets you do precisely just that. Of course, against the colorful backdrop of the early 80s. A curious combination of classic RPG mechanics with the progression of a grand strategy game, Rough Justice delivers an entirely unique gameplay experience that's not perfectly polished, but more than makes up for its bits of jank with sheer flavour. A real joy to play, if you're into more experimental titles.
For those who never forgot about ye olde point 'n' click adventures, Life of Delta may well end up being an unexpected surprise. A classic puzzle-driven adventure game, here players step into the literal shoes of a friendly robot on his trudge through the post-apocalypse. Not necessarily an original idea, we'll permit, but it's a whimsical story nonetheless. One that PC gaming veterans are likely to get on the basis of nostalgia, if nothing else!
The second indie multiplayer game on this list, King of the Castle is a party game with support for up to 24 players per match, each of whom takes up a role as a member of the royal court. There's a downright ridiculous number of unique situations, twists, and turns to choose from, with the devs citing a grand total of 950 events with 80 possible endings. Since each player gets their own objectives and goals that often go against those of other players, it's not hard to see where all the intrigue comes from!
For those who'd prefer a more straightforward sidescrolling experience, Blanc comes in as a lovely choice. With its optional two-player co-op, Blanc presents its players with a surprisingly emotional experience that stands out amidst a sea of indie sidescrollers. It's a short, contained experience for sure, but one whose narrative development is bound to stay with you for a good long while.
Ever felt like duking it out through Purgatory itself? Because, at its core, that's precisely what PERISH offers - no more or less. A high-octane, ridiculously brutal arena-based FPS with a unique aesthetic, PERISH delivers the kind of gunplay you rarely see in indie shooters. It also plays host to a surprisingly comprehensive array of content. Though its difficulty won't be for the faint of heart, its satisfying movement, gunplay, and a rich roster of enemies to burn through won't leave anyone disappointed with their investment!
Have we given you an idea of what your next game might be? We hope so, because each and every one of the games featured on this list has impressed us in some way! They're a fun, delightful bunch - one that got overshadowed by other games coming out within the same time window. So, with that in mind, and considering just how cheap many of them are, we invite you to give them a shot!
And, of course, you can expect plenty more such highlights here at 2Game! For example, here are a couple of articles we recommend you check out:
More discounts, giveaways, and exclusive store deals are always incoming, so stick around and stay tuned.
One of the best things about our jobs here at 2Game is that the Editorial Team has the opportunity to highlight games that otherwise don’t often get pushed into the limelight. Today, we’ve prepared one such highlight featuring eight delightful indie games you forgot to play when they first came out! And hey, if it’s […]
You could see it on the horizon, miles away: DREDGE was always going to be amazing. Ever since it was first announced, years back, it was obvious that the developer had a singular vision in mind for what the game ought to accomplish. Its 10/10 reviews on Steam testify to the fact that the devs were successful, of course, but what is it that makes the game click so well? Why DREDGE, of all things, when there are so many other prospective indies clamoring for the attention and acclaim of modern gaming audiences?
Over the next couple of sections, we'll explain in ample detail why DREDGE is a must-play, and why you should jump onto the opportunity to play it as soon as you can. If you haven't yet taken the plunge, this article aims to convince you now's the time! So, no dawdling: the multi-eyed horrors won't angle themselves, will they now?
Described by GamesRadar+ as "ever-so-gently horrifying" in a review penned by Ali Jones, DREDGE is a masterclass of game design. Though you could certainly view it through a reductive lens and say that it's little more than fish Tetris at its core, DREDGE is a laser-focused experience that's built specifically to slowly soak your bones in its terror juice. We... uh, we'll pretend that this statement makes a modicum sense for a little bit here, just to keep things poetic.
To be perfectly clear, DREDGE is certainly a horror game. Like most good cosmic horror, it invites you to experience its setting through hands-on experience. Lets you settle into the routine dredging of the fish-kind without much else taking your attention away from the job. Just a slow trudge through the coast, an upgrade to your vessel, and a neat bit of dialogue with the tradesmen. The usual.
Naturally, all that is simply to lull the protagonist into a false sense of security. A sense of deep, undeniable wrongness looms high and mighty everywhere in DREDGE. It's this odd, off sense of unease that doesn't truly come to a head until you're already too deep in to go back. It's a marvel, truly, and it's equally important that the game's core progression loop supports this sort of approach to cosmic horror.
A horror fish Tetris game, then? Well, yes. If we're being cheeky about it, we could say that DREDGE takes the core concept of, say, Sunless Skies, and simplifies it to the point where it'll be tenable for the more casual gaming audiences. That's not really what's going on here, though, unless you're looking at it at face value.
Instead of inundating the player with a huge array of loot, a massive open world, or the promise of an infinite amount of replayability, DREDGE promises just one simple thing: it's going to tell you a delightfully pulpy tale of eldritch horror. Everything else is in service of this one job, and this, we believe, is why the whole thing is such a joy to play.
Here's the thing: eldritch horror isn't about gunning or cutting down hundreds upon hundreds of tentacled monstrosities. It's about the slow, plodding realization of one's place in the universe. The true song of the planets, if you want to wax poetical once more. Getting invaded by spooky, crawly aliens is creepy enough, for sure, but coming to terms with the simple notion of cosmicism is nothing short of mind-blowing. And, indeed, that's precisely what DREDGE delivers.
Indeed, angling up several different aberrant forms of the humble mackerel is disturbing in its own right. Learning the truth behind these aberrations, however, amps things up a few notches. Make no mistake, DREDGE will inevitably poise its protagonist to meet the eldritch, cosmic monstrosities that lurk beneath the surface. What comes of that is an ending of your make, though the gaping maw of the cosmic void lurks regardless.
To facilitate its masterful delivery of eldritch horror, DREDGE tasks its player with, in essence, logging the final days of their dredging adventure. For the most part, DREDGE is a simple and soothing adventure of progression. Slowly, you'll increase your vessel's inventory capacity and its engines, and maybe even hang up an amulet or two. It's a fun and satisfying gameplay loop that doesn't ever really evolve past the simple concept of "fish Tetris," if we're being honest about it.
The thing is, of course, that it stays fun and engaging throughout.
Indeed, DREDGE currently enjoys an "Overwhelmingly Positive" review rating, with almost 92% of its submitted reviews (almost 2,000 of them, mind!) being remarkably thrilled about the experience. It's a fun, delightful exercise in true cosmic horror that doesn't 0verstay its welcome. Even 16 hours in - which is roughly how much time it takes to complete the game - many players cite wanting to experience more of DREDGE's game world. And that's the part that counts.
Taking into account all of the above, DREDGE is clearly a passion project. Indies often are, yes, but even here we often see the same trappings of game development that are present in the AA and AAA spaces. No such thing with DREDGE, though. It's a passionate, delightful exploration of a particular brand of horror that doesn't need to overextend into different niches to drive its point home. It's a fun, enthralling title with a phenomenal atmosphere that'll keep you busy for over a dozen hours on end.
We can hardly provide a better seal of quality than what's already plainly visible by glancing over Steam's user review section, however. So, if you're ready to jump onto a new gaming zeitgeist, this is the ticket.
You could see it on the horizon, miles away: DREDGE was always going to be amazing. Ever since it was first announced, years back, it was obvious that the developer had a singular vision in mind for what the game ought to accomplish. Its 10/10 reviews on Steam testify to the fact that the devs were […]
If you, too, are wondering what is Potion Permit and what makes this particular indie stand out compared to all the other indies on Steam, then you've come to just the right place. This delightful little RPG serves up a fair few novelties alongside a tried-and-true gameplay loop that may have fallen in love with during their time with Stardew Valley. It's not, however, a 1-to-1 translation.
Today, we're going to go into a bit of detail on what Potion Permit is, what it accomplishes, and what sort of gameplay loop gamers ought to expect out of it. It's a unique game in more ways than not, and though it takes inspiration from some obvious examples (Stardew Valley, Legend of Zelda, Moonlighter, etc.), it successfully delivers something curious and new, too.
The town of Moonbury has always been wary of the advances of the outside world when it comes to their citizens who fall ill, preferring to rely on traditional methods to heal their sick residents. Until one day, when the mayor's daughter falls ill and the local witch doctor is helpless to find a cure. In response to the medical emergency, the Medical Association decides to send their most accomplished chemist - you - to help cure the mayor's daughter. Could this be an opportunity to convince the residents of Moonbury of the wonders of modern alchemy?
Potion Permit is, at its core, a role-playing life simulator. The kind of stuff you're bound to already be familiar with. Whether your experience with the genre/niche was by playing the old Moon Harvest games or, perhaps, Stardew Valley itself, that's pretty much what you're getting with Potion Permit as well.
The key difference, however, lies in Permit's core gameplay. It's more similar to Graveyard Keeper than anything else, perhaps. And, in lieu of farming or burying dead bodies, you get to play alchemist and unravel a mysterious conspiracy along the way. Who wouldn't love that sort of thing, right?
While games do inevitably get compared to one another all the time, the tighter a genre the more easily are these comparisons made. It's easy enough to track the meteoric rise in popularity of role-playing life simulators/"farming" games following the release of Stardew, for one. Before it, Moon Harvest was all there really was. On top of various Facebook-tier mini-games, of course. So, where does Potion Permit draw its inspirations from?
One of the reasons why Potion Permit is such a joy to play is that it aimed really high from the very start. Its inspirations are numerous and finely chosen:
These are all fairly obvious and self-explanatory. And, really, many of the influences could simply be handwaved away by citing the various trappings of the "farming" games genre. It'd be true enough, for sure, but it'd also be a shame if fans of this game didn't recognize the wider context of its gameplay loop.
The other obvious bit, too, is that fans of any of the above are almost certain to enjoy Potion Permit, too. This is a game about gathering ingredients, brewing various healing remedies, taking care of the residents of Moonbury, and building relationships with them. Much of the game's content is fully optional, too. The goal is to enjoy rural life in a fantasy realm, after all. Permit won't force your hand into becoming buddy-buddy with someone if you don't want to, for example.
If that sounds a tad too familiar, don't worry - Permit adds a number of key novelties to the mix, too.
As its title most certainly implies, this game is all about potions. When the mayor's daughter falls ill and the local witch doctor is unable to help, the Medical Association sends you to the rural town of Moonbury to take on the role of the local chemist. The thing is, the residents of Moonbury vastly prefer traditional medicine and harbor resentment towards a big city alchemist from the get-go. This sets up the need to develop relationships with the NPCs, as well as setting up the main premise of the game.
Cooking potions and remedies for sick residents will be your main job here. Moonbury has around 30 unique inhabitants who will occasionally fall ill and call for your aid. Your cauldron? Your best friend, as far as Potion Permit is concerned. The thing is, not only is brewing remedies a crucial gameplay mechanic, but you also need to gather your ingredients along the way, the local flora and fauna are your main source of them.
However, you can't properly administer a potion without figuring out what your goal should even be in the first place. That's where the game's Diagnosis feature comes in: you'll need to assess an NPC's health and come up with a proper remedy on your own.
For those seeking a more chilled gaming experience, you'll be pleased to know that while the lighting will change throughout the day, with the bright sun streaking across the meadows in the morning and street lamps illuminating the town in the early evening, there are no time limits for game objectives. You are free to go at your own pace and take it easy. Phew!
In summary, if you fancy yourself a bit of a medical wunderkind, this may well be the game for you. Its main character is Moonbury itself, as it and its residents, who like us all occasionally fall ill, requiring some form of medical assistance, develop and change over a long period of time. It's not a farming game, as such, but you do "farm" ingredients and do something special with them, much as you do with corpse disposal in Graveyard Keeper, for example. On top of everything else we detailed in this article, there's a fairly compelling combat system, too, and a few other lower-tier mechanics that we didn't want to spoil.
Indie game fans have, it seems, recognized Potion Permit's worth. It's been among the top-selling indie offerings on Steam for a few days now, and it's not showing any signs of stopping just yet. And there's no reason for it to stop, either. It's a beautiful-looking game with compelling depth. You're getting a wide variety of fascinating gameplay systems interwoven with one another to deliver a sandbox that's both familiar and novel at the same time.
Now, it's worth pointing out that Potion Permit isn't necessarily genre-defining. It fits into its category rather neatly, and its additions to the niche's expectations aren't necessarily out-of-the-box stuff. Still, it's not always necessary for a game to redefine its own existence. Sometimes, just making it as good as possible is more than enough. And, for the most part, that's what you're getting here! Why not give it a shot, then?
If you, too, are wondering what is Potion Permit and what makes this particular indie stand out compared to all the other indies on Steam, then you’ve come to just the right place. This delightful little RPG serves up a fair few novelties alongside a tried-and-true gameplay loop that may have fallen in love with during their […]
When you start to play Blasphemous you are greeted with a cutscene of a woman stabbing herself with a blade and dying on the spot.
Yep, this one is not for everyone, and yet by the end of the article, you will probably want to give it a shot.
You play as The Penitent One, a faceless warrior armed with the aforementioned blade and raw will to save the world from constant anguish and pain. So, basically, the savior.
The world of Blasphemous draws inspiration from religious iconography without relaying to any specific religion, walking a fine line between being, well, blasphemous and inspired by Christianity.
It makes for a highly unsettling and unique feel complemented by highly detailed pixel art and fluid animation.
From stage to enemy design, it is clear there was a lot of attention out into it, but it is the boss battles that steal the spotlight. It has to be seen to be believed, honestly.
When it comes to genre, Blasphemous is pure Metroidvania, which means nonlinear exploration and discovering different paths by upgrading your skillset.
While your main, and the only weapon, is the trusty blade, you will find plenty of items that will help you extend your health or magic bar, buff up your attack power or give you more defensive abilities. Coupled with skill-tree, relics, and mea culpa hearts, you will quickly realize that beating the game won't mean really beating the game. Got to go for that 100%, right?
While you are aided with the map, it won't be nearly as easy to get everything as items are hidden in hard to reach spots that require impeccable platforming skills or places filled with enemies... or both.
Luckily you are a skilled swordsman, so you will slash, dodge and parry throughout your journey, and you will be doing a lot of it. Thankfully, each strike and successful parry is extremely satisfying, especially when it comes to harder enemies.
A good parry often results with a stronger counter-attack, but every once in a while you will get a chance to perform a finisher, akin to Fatalities, that are especially gruesome yet morbidly creative.
Dark Souls is the first game that comes to mind when talking about Blasphemous. Why? Oh, like you don't know the answer - it is so darn hard!
However, it is fair. None of the deaths came from games bad design or cheap enemy placement. Every inch of the game is meticulously planned through and every failure can only be blamed on you.
But, as every good hard game, with each life lost, it makes you wanna play more.
Checkpoints are not densely placed throughout the forsaken world, so each one feels earned. It also makes you think before you slash. Even some of the most common enemies can give you a hard time if you underestimate them.
Every element of Blasphemous fits like puzzle pieces. It makes for a truly satisfying whole that will stay with you long after you finish it.
You can get your copy of Blasphemous by clicking right HERE
Already played Blasphemous? What did you think of it? Did you get every upgrade and collectible? Let us know in the comments below!
Until next time, keep on gaming!
When you start to play Blasphemous you are greeted with a cutscene of a woman stabbing herself with a blade and dying on the spot. Yep, this one is not for everyone, and yet by the end of the article, you will probably want to give it a shot. The world of no hope You […]
Franz Kafka is probably the last name you would associate with video games. However, developer mif2000 saw potential in adapting Kafka's work in video game form, bringing us The Franz Kafka Videogame.
You play the game as K, a simple man with an opportunity for better employment. To get that alluring job you will have to pack your bags and travel to lands beyond your comprehension.
The Franz Kafka Videogame is a seemingly simple point-and-click game. Its puzzles never go beyond one screen, meaning there is no backtracking of any sort.
Such an approach is kinda perfect for gamers who are not very fond of point-and-clickers.
You'll never know what you're gonna get when it comes to puzzles. Each one is very different from the other. Some require thinking outside of the box while others need more imagination that thought. One common thread with the puzzles is surrealism which fits nicely with Kafka's work.
The game is interested more in capturing the atmosphere of Kafka's world rather than making direct adaptations to his work. Sure there are some direct nods here and there, but overall this is an original story with a twist that will probably catch you off guard.
It truly is one of those games that are really hard to describe yet it is best to save the details for that first experience. To some, it might be a bit too surreal and puzzles can be a bit of a headscratcher. Luckily there is a hint system that unlocks on each level if it takes you too long to figure it out, but hints are just vague enough that solving puzzles with them still feels satisfying.
Franz Kafka Videogame is a fairly short experience that can be finished in less than an hour for those more experienced with the genre. However, just like a good book, there is a good chance you'll get back for more than one playthrough simply for the unique experience the game offers, complemented with superb visuals.
Also, showing it to your friends and watching them struggle with puzzles is always good fun.
If you like what you hear, you can get The Franz Kafka Videogame by clicking right HERE
Already played Franz Kafka Game? What did you think of it? Let us know in the comments below.
Until next time, keep on gaming!
Franz Kafka is probably the last name you would associate with video games. However, developer mif2000 saw potential in adapting Kafka’s work in video game form, bringing us The Franz Kafka Videogame. Surreal in every way You play the game as K, a simple man with an opportunity for better employment. To get that alluring job […]
Nostalgia is a powerful thing.
Even though good chunk of the games from our childhood didn't age well, we still love em. What we love even more is old-school feel with modern sensibilities, and today we are getting more of those than ever before.
But it is not enough to just slap 8-bit graphics and some chiptunes on the game and call it nostalgic - it has to FEEL nostalgic.
What that means is best shown in Rad Rodgers.
The story of Rad Rodgers follows young boy Ricardo (Rad, for friends), who, just like us when we were younger, spends most of his free time playing video games. Ah, to be young and have no worries in life.
Well, that worry less lifestyle doesn't stick for long when the game he's playing sucks him in (literally), along with his beloved console.
With your brawn, wits, and help from, now sentinent console, Dusty, you will try to find your way out.
Right from the get-go the game plays to our fantasy - getting inside the game. Already we are remembering the times we wished we could live inside one. And the fact that the whole intro is told through comic panels fuels the nostalgia factor even more.
With all those old-school sensibilities, there is a lot of modern in it as well. It doesn't take gameplay style of ol' and stick to it like a chain to a ball, but rather builds on it and introduces gameplay mechanics we are more familiar with today.
Same things can be said for graphics, opting for lush 3D graphics instead of pixel art.
When it comes to gameplay, Rad Rodgers is pure run-n-gun. It is a simple affair, never overcomplicating or fixing what wasn't broken, but introducing new elements, such as diving into game's code to fix the glitches with Dusty (no real coding required).
A slight puzzle element is introduced in-game as well. You can't leave the level until you find 4 pieces of some sort of amulet.
There are plenty of weapons to shoot and plenty of enemies to shoot at, including larger than life bosses that will truly test your skills.
Couple that with mini-games and plenty of secrets to uncover (along with easter eggs to recognize) and you get yourself a meaty game.
There is one small thing we should mention before we conclude this article. There is a good portion of profanity and suggestive themes included here.
Didn't expect that from the screenshots, did ya!
Indeed, Rad Rodgers goes for adult humor, which perfectly offsets the whole set of gaming wonder. It feels very much like how Conker's Bad Fur Day when we first played it.
It actually makes sense for a game to sprinkle some of the maturity throughout since the audience Rad Rodgers is targeting are obviously grown-ups who played games such as Duke Nukem, Commander Keen, and Jazz Jackrabbit, and are getting the most from the nostalgia kick it offers.
However, we felt we should mention this, for our younger audience out there.
If you look for a shooter that blends old and new in a creative way, you can get Rad Rodgers by clicking right HERE
Already played Rad Rodgers? What did you think of it? Let us know in the comments below.
Until next time, keep on gaming!
Nostalgia is a powerful thing. Even though good chunk of the games from our childhood didn’t age well, we still love em. What we love even more is old-school feel with modern sensibilities, and today we are getting more of those than ever before. But it is not enough to just slap 8-bit graphics and […]
Twin-stick shooter is a genre that is not getting much love these days, but when one pops up it is usually a highly addicting experience. Iron Fisticle is no different, luring you in with its retro looks but keeping you hooked with the gameplay.
Iron Fisticle harkens back to the arcade days when quick reflexes and ever-growing difficulty was a standard.
Your goal is a simple as they get - kill all the enemies on the screen and move on to the next level. But, as with most games, if it sounds too easy it probably isn't.
There is no ultimate goal in the game except gaining the ever-elusive high score. Some might find this disappointing but look at, already trying to beat your previous score for the 15th time already. Yep, it is one of those "just one more try" games.
As simple as the game is, bringing to mind equally great Smash T.V., each playthrough is never the same, with the everchanging levels and power-ups that are randomly gained.
All of this will help you to level up. That's right, there are some RPG elements here as well!
Unlike classic arcade games that make you lose all the progress with the last life lost, in Iron Fisticle you get to keep your level, making next playthrough slightly easier, and every life lost doesn't feel as painful.
First impressions are very important, and Iron Fisticle gives a great one, but the longer you play you start getting a great second, third and fourth impressions.
Just when you think you got the hang of the game, new enemies start to appear, giant bosses try to hinder your progress, and more powerful weapons can be found. It keeps you on your toes and you never really know what to expect.
Of course, game such as this shines the brightest when other friends are involved, and luckily Iron Fisticle offers multiplayer as well.
While the game screams retro it is very much accessible to modern gamers as well. We highly implore you to try it, especially if you have a buddy by your side and you just can't decide what to play. Well, here is our suggestion.
You can get Iron Fisticle right here at 2game by clicking right HERE
Already played Iron Fisticle? What did you think of it? Did you try it in multiplayer? Let us know in the comments below.
Until next time, keep on gaming!
Twin-stick shooter is a genre that is not getting much love these days, but when one pops up it is usually a highly addicting experience. Iron Fisticle is no different, luring you in with its retro looks but keeping you hooked with the gameplay. Fisticuffs Iron Fisticle harkens back to the arcade days when quick […]
Risk of Rain 2 took the gaming scene by storm when it got its surprise announcement in March. For a short while, the game enjoyed as much fame as an indie release could ever hope for. Afterward, the hubbub surrounding the game calmed down, but development sure didn't. Even though the full release of Risk of Rain 2 is still pretty far out, we thought it'd be a good idea to take a look at how things are progressing.
On that note, if you haven't yet purchased Risk of Rain 2, but are interested in doing so, we've got just the deal for you! Sitting at a neat 21% off, Risk of Rain 2 is now available on 2Game, for your consideration.
It's not often that a game becomes everyone's indie darling, yet this is precisely what happened with Risk of Rain 2. Its direct predecessor was something of a cult classic already, and the developers, Hopoo Games, somehow managed to do everything right. Kudos to them, as this sort of perspective shift is nothing short of impressive. No less impressive is the fact that Risk of Rain 2 has an overwhelmingly positive review rating since release! This is the case due to a variety of reasons. The content of the game matters, yes, but its Early Access presentation does, too.
Namely, Hopoo have been perfectly transparent when it comes to the how and why of Risk of Rain 2's Early Access. Better yet, they've also supplied us with a very detailed content release schedule. Expect four more major content updates before the game is out; entirely jam-packed with awesome stuff.
There's a big update planned for September, in fact, and it's going to feature the following content:
While new stuff sure is exciting, it's Skills 2.0 that intrigue us the most, as Hopoo aim to rework, rebalance, and reimagine a whole lot of stuff with this portion of the update. This particular feature of RoR2's September Update also showcases how reactive Hopoo are. Namely, player feedback is always taken into account and assessed accordingly. If this isn't a hallmark of a great Early Access release, we don't know what is.
Hopoo are currently planning for Risk of Rain 2 to launch in Spring 2020, which still gives them plenty of time to fix and polish virtually everything that's problematic in its current state. There was some worry around the game's console release, namely that it would negatively affect content releases. Thankfully, Gearbox and PlayEveryWare assist Hopoo in this regard by sandboxing the porting process. Thanks to this, devs can focus entirely on preparing content updates!
With this in mind, there's no reason to worry about any potential push-backs to the release window. Of course, things can happen, but judging by everything we've seen from Hopoo Games so far, there's very little reason for concern.
After the big September update is out, we'll also get Fall and Winter updates. Since the full release is slated for Spring, this means there's going to be very little downtime between major content releases. Of course, Risk of Rain 2 will also get post-launch content updates, but we'll get to that some other time.
As it stands, Risk of Rain 2 is one of the most promising Early Access projects we've ever seen. Both in regard to content and the devs' approach to the delivery of said content. Kudos!
Risk of Rain 2 took the gaming scene by storm when it got its surprise announcement in March. For a short while, the game enjoyed as much fame as an indie release could ever hope for. Afterward, the hubbub surrounding the game calmed down, but development sure didn’t. Even though the full release of Risk of […]
The Pokémon IP has a unique sort of universal appeal. On PC, for example, people tend to go nuts over games with a similar subject matter. This is - of course - owing to the fact that there are no official Pokémon games on PC. Re: Legend aims to right that wrong. Best of all, you can get it at a 17% discount here at 2Game!
While monster breeding and battling certainly do play a role in Re: Legend, that's not all the game focuses on. Instead, there's also farming to worry about, as well as real-time action-oriented combat. This is a combination of a wide variety of genres, and we're happy to report that it all meshes together rather nicely.
Having only just released in Early Access, this is still a work-in-progress, which is important to keep in mind. Players are currently struggling with performance issues, but we've no doubt the developers will fix these as soon as possible.
We've seen some really raving reviews for Re: Legend on Steam. While comparisons with Stardew Valley are a common sight, players also cite Harvest Moon and Monster Hunter as clear inspiration for the developers, Magnus Games Studio. It would be difficult to come up with a better selection of fan-favorite games for the devs to look up to, even if we really tried! Add Pokémon to the mix, and you've got something that hasn't been done often on PC at all.
Generally, people have been praising the amount and variety of content available in this game. There's an abundance of different features working together to create an experience that's both new and well-established at the same time. Take the eponymous monsters, for example. The Magnus. These beasties represent an ever-present and ever-evolving part of the game world that you yourself get to shape. You can take them into combat, ride them, have them keep you company. Your Magnus connects you to the game world, and that's what makes for authentic gameplay experience.
The caveat is that Re: Legend has only started its Early Access life-cycle. Technical difficulties, for example, are a given. Developers seem to be quick to respond to issues and deploy bug fixes, so we've got some very high hopes for Re: Legend in a year's time or so. At the moment, it's worth noting that the game requires a rather hefty gaming machine. Check out our graphics card guide for 2019 to get a sense of what sort of GPU might work!
There's a whole lot of reasons to be looking into Re: Legend! Here's just a few of our favorite features in the game:
Most notably, the only real issues that people have been reporting are related to technicalities such as bugs and performance anomalies. With the game being an Early Access release, it is a given that the developers will attempt to resolve these when the time comes.
This is one of the main reasons why they're even going with an Early Access release in the first place. Those of us who are interested in Re: Legend already can join in and provide feedback to the developers. Bugfixing and issue resolution are going to be an integral part of this process, of course.
If this is something that sounds enticing to you, check out Re: Legend right here at 2Game! We've got the game offered at a 17% discount, so now might be the time to see what this is all about. If you decide to take the plunge, be sure to let us know what you think of the game, too!
The Pokémon IP has a unique sort of universal appeal. On PC, for example, people tend to go nuts over games with a similar subject matter. This is – of course – owing to the fact that there are no official Pokémon games on PC. Re: Legend aims to right that wrong. Best of all, […]
Video games are no strangers to weird concepts. From beloved Plants vs. Zombies to godawful Stalin vs. Martians, it seems like we've seen everything.
Well, the newest addition to the VS series that I just made up pushes boundaries even further, only this time the mashup makes sense in a weird sort of way.
This is Tesla vs Lovecraft.
Nikola Tesla and H.P. Lovecraft don't need to be introduced. However, what needs an introduction is the way their worlds collide.
Lovecraft is basically a mad man that wants to stop Tesla from furthering his experiments with electricity. Armed with an infamous Necronomicon book, Lovecraft summons all sorts of creatures from Cthulhu Mythos, the nightmare-inducing monsters that constantly inspire game developers, with the most recent example being Man of Medan.
It is up to Tesla to stop him, using all sorts of electricity based gadgets and old school weapons.
It sounds silly but the game takes the premise very seriously and it works beautifully.
Putting Lovecraft in the role of a bad guy might not sit well with the fans of his work, but keep in mind it is all in good fun 😉
As you already assumed from the plot synopsis, you play as Tesla against the seemingly endless horde of Lovecraftian creatures. What those creatures lack in diversity they compensate in numbers.
The constant dread of being stomped by the horde of enemies is one of the defining features of the game. It truly feels impossible half of the time, but luckily the science is on your side.
The weapons, while fun to use, simply can't hold off the creatures for long, so you are in the constant search for mech parts.
Once you find all six parts you will gain access to a gun-totting mech for a short period of time that will mow down enemies and give you some room to breathe and let me tell you, the feeling is very comparable to Pac-Man getting the super pellet.
It is not only the mech suit that can help you. Actually, there are tons of perks and upgrades to unlock.
With each kill, a bar that indicates your level will fill up, and once it fills completely you will go one level up which will allow you to gain one of three perks available.
The perks can be as simple as giving you more walking speed or as awesome as making every bullet bounce off the walls, which makes for a chaotically satisfying experience.
You can also upgrade your teleporter, a tool which you will get from the beginning and which will be invaluable in your quest. It serves as a dodge mechanic and it plays well with the stage design. Speaking of...
Visually, Tesla vs Lovecraft can feel a bit repetitive. However, the way the stages are designed is pitch-perfect. There are fences and holes in the ground scattered around the stage and they are strategically placed so that you can, with smart use of a teleporter, escape from the monster's clutches. It won't win you a battle, but it will buy you some time.
The atmosphere is, again, pitch-perfect. The game oozes the style of the Victorian Era, and while it dabbles a bit with steampunk, it creates a unique identity.
Sometimes the best games are the ones we never knew we wanted. Tesla vs Lovecraft definitely fits in that category.
The whole concept could have fall flat, but the developers at 10tons took that concept and made the most of it.
For fans of Tesla, Lovecraft, and top-down shooters, this is the one not to be missed.
Are you getting Tesla vs Lovecraft? Do these types of crossovers tickle your fancy? Which characters would you pit one against the other?
Let us know in the comments below. We would love to hear your thoughts on games and gaming.
Video games are no strangers to weird concepts. From beloved Plants vs. Zombies to godawful Stalin vs. Martians, it seems like we’ve seen everything. Well, the newest addition to the VS series that I just made up pushes boundaries even further, only this time the mashup makes sense in a weird sort of way. This […]