Looking for some family fun to break up the never-ending "what's for dinner?" sagas? PC party and co-op games have got your back!
No XP grinding. No life-or-death moral choices. No saving the world (well… maybe by accident) - Just pure, unfiltered fun. Expect crazy chaos, questionable teamwork, and plenty of yelling (hopefully the happy kind!)
Here are our top picks for family-friendly PC party and co-op games full of madness and magic - perfect for tiny humans, fun-loving grownups, and anyone with a sense of humor and the willpower not to rage-quit too many times!
Number one on the PC party games list, if you’ve ever wanted to feel like a headless chicken in a kitchen, this is the game for you.
Dodge fires, moving platforms, and the occasional chaos gremlin, as you and your fellow chefs work together to prepare dishes in absurdly chaotic kitchens. Overcooked! is frantic, funny, and a true test of teamwork (or how loud your family can yell at each other while still laughing!)
Exploding sheep. Banana bombs. Tactical chaos. Worms W.M.D is a turn-based party game for those who dream of controlling a team of worms armed with outrageous weapons.
Full of hilarious backstabbing and dramatic comebacks, it's perfect for families who love playful competition and cartoon-style explosions.
Old-school Sonic speed meets modern multiplayer mayhem—race, dodge enemies, and collect rings with up to four players!
Bright, energetic, and ideal for younger players and retro fans alike, Sonic Superstars is the definition of family fun.
Packed with goofy humor, bite-sized missions, and easy co-op play, LEGO Marvel Super Heroes brings familiar faces and silly super powers to your living room!
Nine films. Hundreds of characters. One big brick-filled adventure. A happy place for long-time fans, it's also set up perfectly for quick co-op sessions, letting you and your family embrace silly Star Wars romps whenever the Force calls.
Prefer more imaginative, slower-paced family play? This whimsical musical adventure will be right up your street. Explore nature, solve light puzzles, and enjoy a soothing story, it's ideal for winding down after some of the louder stuff.
Customize and play with adorable blob-like Morps, complete mini challenges, and tinker around together in a relaxed, open-ended world full of possibility. Time to Morp is a quirky sandbox sim all about creativity, discovery, and teamwork. A perfect match for those wanting to avoid family beef!
Why spend family nights competing for high scores when you can work together to dodge banana bombs, deliver digital sushi, and chill out with a Morp?
With these PC party and co-op picks, you’ll find plenty of shared laughs, creative chaos, and opportunities for wholesome bonding/shouting matches. So, what are you waiting for? Grab some controllers (or just a shared keyboard), rally the crew, and get ready for some family fun!
PC fun for the family!
There's absolutely no shortage of awesome games coming out nowadays, like the surprise smash-hit Clair Obscur: Expedition 33, just to illustrate a point. When it comes to racing games, specifically, the story is entirely different however. Especially on PC, where a title such as Gran Turismo 7 simply isn't about to pop up anytime soon. That's precisely why we were so excited about Project Motor Racing when we learned about it.
Produced by the people who made the cult classic Project CARS series (its two first entries count as such, anyway), Project Motor Racing is an unofficial follow-up in all but name. Obviously, we do recommend waiting for first official gameplay showcases and previews before going all-in on hype, but our article - featured above - explains why we're carefully enthused about it already.
In a twist, we've already learned more about Project Motor Racing very recently. The developer, Straight4, has issued a bunch of new info about PMR proper and more specifically about its Year 1 version. That's what we're here to discuss today, and in a broad sense, it's a very good sign of things to come!
In this era of live-service and live-service-adjacent game functionality, titles live and die by the amount of post-launch support they get. This is great news or a horrid development, depending on how you feel about this relatively recent approach, but there's no getting the cat back into the bag now. Setting aside content delivery philosophy, Project Motor Racing obviously intends to keep us busy for ages to come, and Year 1 content is already a rather impressive showing.
The way it works is that the upsold Year 1 version of PMR comes with a bonus slew of content on top of the game's base roster of tracks, vehicles, and customization options. For 89,99€ total, you get:
All of this content is also going to be available after Project Motor Racing releases in Q4 2025 as a standalone Year 1 Season Pass purchase, but getting this version of the game ahead of time is going to be the cheaper option in the long run.
This approach isn't unlike that of Forza Horizon 5, for example, as the announced Group 5 Revival DLC pack is basically equivalent to FH5's Car Pack offerings: you get 5 fancy-pants Group 5 bonus vehicles to race in. Each of the three other DLC vehicle packs is likely to introduce a similar breadth of content, we expect.
All of this is to say that PMR is looking to establish itself as the go-to Simcade in 2025, and if it truly manages to lean into its PCARS legacy, that may well be a realistic outcome! Which brings us to the big question...
Though the cutting-edge isn't quite there just yet, there's absolutely no shortage of incumbent Simcade racing games on PC. For the most part, that's the crowd Project Motor Racing needs to beat, and it's no small feat. Yet, the fact of the matter is that Project CARS was one of the best examples of its niche at a time, so the pedigree is absolutely there.
On top of Project Motor Racing: Year 1 Bundle information, we now also know more about the base roster of day one content. All players can expect the following:
And loads more. It's a promising list of features no matter how you spin it, and it suggests that the team working on Project Motor Racing has the right priorities in mind for this title. The more we learn about PMR, the more excited we are about it, and we'll keep the info coming your way as soon as we have it. Stay tuned!
Group 5 returns with a vengance!
After Black Myth: Wukong showed just how much appetite there really is for Asian mythology in mainstream gaming, there's been no shortage of other developers' takes on a similar topic. Wuchang: Fallen Feathers has, for one, been in production in parallel to Black Myth: Wukong, and thus banked on this whole schtick being the real deal way ahead of most other productions. Will it work out, though?
We don't yet know, of course: it's early days for the first previews still, and we're not ones to put out super-speedy judgement calls like that. Instead, we'll let Wuchang: Fallen Feathers speak for itself once it's out in late July!
In the interim, all we've got are hard pre-release facts, and that's precisely what we've prepared for you below. From PC system requirements to the exact launch window details, we've collected all the key pieces of info about Wuchang from wherever we could find it. Note, too, that we'll update this fact sheet as more information is revealed, so check back in when you can!
As is fashionable nowadays, Wuchang: Fallen Feathers is a third-person Soulslike action RPG. An obvious point of comparison with Black Myth: Wukong in particular, if nothing else. This is in vogue not just because the gaming community jives with the concept, though, but also because the Soulslike approach to combat and progression just works really, really well for these kinds of games. Combine it with a sleek and satisfying combat system and a thrilling narrative, and you've got a winner on hand!
With all of that in mind, it shouldn't be hard to tell why Wuchang is hotly anticipated. If you, too, want to learn more about this exciting new Soulslike, just scroll on ahead and see what our fact sheet has for you.
Wuchang: Fallen Feathers is coming out on PC on July 24, 2025. There's currently no announced plans for the game to have an Advanced Access period, either, so we'll all be playing the game from July 24 onwards!
There's no official system requirements page available for Wuchang: Fallen Feathers just yet, as of May 2nd, 2025. We'll update this section as soon as we have something to go on.
Note that Wuchang: Fallen Feathers runs on Unreal Engine 5, however, so performance may very well be iffy in the end.
If you're intent on playing Wuchang: Fallen Feathers as soon as possible, pre-ordering the game is an obvious thing to do. If you do so, you'll score some fancy skins for the titular heroine:
For those who'd prefer to splurge and get as many cosmetics as humanly possible, there's the special Deluxe Edition of Wuchang: Fallen Feathers too. This content-loaded version of the game comes with a substantial list of extra costumes for the protagonist, as well as some new weapons and plenty of upgrade items:
Naturally, pre-ordering the Digital Deluxe version of Wuchang nets you both of the content packs outlined above, so keep this in mind as an option.
This is just the start of our comprehensive Wuchang: Fallen Feathers coverage here at 2Game. More information about the game should be coming out soon, so you can expect more context on the lore, setting, and gameplay of Wuchang discussed right here at our community blog.
Remember that you can get an extra 18% discount on your purchase of Wuchang: Fallen Feathers if you purchase it via 2Game, with the deal staying live until the pre-release period for the game wraps up on July 24. Not that much time left now, so make a move when you can!
A dark fantasy take on Ming Dynasty-era lore? Yep!
What better way to celebrate Golden Week than by throwing yourself into an epic JRPG adventure? Even better — in the 2Game Golden Week Sale, you can pick up your new obsession at bargain bucket prices!
Whether you're ready to sink 100 hours into a turn-based saga or just want to dip into something stylish and story-driven, the 2Game Golden Week Sale is stacked with JRPG deals that deserve your attention.
No fluff, no filler - here's a highlights list of legendary games at legendary prices:
Master the double life of a high school student/phantom thief in one of the slickest, most stylish turn-based JRPGs ever made.
A stunning blend of fast-paced action, anime drama, and emotional storytelling, Tales of Arise brings a story that hits hard and a smooth battle system that hits harder.
A remastered cult classic with turn-based battles, unforgiving difficulty, and branching paths that shape the apocalypse, this is the OG of 'your choices matter' JRPGs. No hand-holding, just hard choices and harder bosses.
A magical journey painted by Ghibli and powered by Pokémon-style creature collecting, this is pure heart and nostalgia in JRPG form.
Yakuza with a modern twist - ride segways, run your own resort, and get punched by a shark. All while chasing a story full of gut-punch feels.
The Persona team goes full fantasy in this award-winning JRPG. Archetypes replace Personas, inner demons become real threats, and the style? It's still unmatched.
Whether you're hunting demons, chasing dreams, or just looking for your next comfort grind, there's something in this Golden Week lineup for every kind of JRPG fan.
But act fast, these legendary deals won’t last forever. So, grab your next adventure (or two, or three) and make this Golden Week one to remember!
Golden Week Giveaway – Win Big with JSAUX and 2Game!
Top Golden Deals in the 2Game Golden Week Sale!
Epic games, epic prices
It's Golden Week, and we're celebrating with an epic gaming bundle giveaway!
That's right - one lucky winner will win:
With a total prize value of over $165 USD, this bundle is pure gold for gaming on the go or leveling up your setup at home.
And the best part? Entering is super easy:
Just follow this link and complete as many actions as you can to boost your chances.
Good luck! And Happy Golden Week!
P.S. Don’t miss our Golden Week Sale for huge savings on top PC titles!
Win Big Today!
In case you missed the memo, No Rest for the Wicked from Moon Studios (the Ori games' developer) is back on track with its largest content update yet. Following some publishing rights kerfuffle, there was a big question mark on the project for a little bit, but all is well now: Moon Studios is now a totally independent operation, with No Rest for the Wicked its own bespoke production.
This is particularly good news if you've been eagerly anticipating the fancy new Breach content update for No Rest for the Wicked. We'll get into the nitty-gritty of what The Breach is and what it isn't below, but the gist of it is that it's a massive retrofit of Wicked with effectively twice the content it has had up until now. Furthermore, it's a sign of what else is to come, now that Wicked is back on track.
Basically, there's never been a better time to jump into No Rest for the Wicked. Even though the game's not in its 1.0 release build yet, we can happily recommend it to anyone that's been on the fence 'till now. Here's why!
First things, then. If you'd like to take a look at the full, unedited patch notes, we recommend checking out the official Moon Studios post over on the forum. For those who'd like a more practical idea of what's up, here's our truncated patch summary:
Broadly, we're looking at a much more performant game that runs better basically across the board. With improved upscaler support for Transformer-based DLSS, even those that need to rely on Nvidia's upsampling should get to enjoy massively improved image quality. Best of all, we're happy to report that the game now runs fairly well on the Deck, which is excellent news.
When it comes to quality-of-life improvements, then, The Breach is absolutely no slouch. In our experience playing Wicked, it's a much sleeker and more user-friendly game where difficulty doesn't come from excessive inventory management. Really, with The Breach, Moon Studios has shifted Wicked's in-built friction from the management side of things over to combat and traversal, which is obviously the superior option.
There's absolutely no shortage of exciting new content available in Wicked's Breach update, either. Expect a substantially larger roster of available goodies across the board, but the Plague System is the real kicker here, forcing players to re-clear revamped versions of previously cleared areas. More on that in a separate, dedicated post though!
Seriously, we cannot overstate just how large this game's new Breach update is. We're looking at effectively twice the amount of content previously available, and that's without taking account the key endgame-tier additions such as the Plague System, new factions, and all the fancy new loot. Sweet stuff, truly.
The Breach is, then, basically a complete retrofit for No Rest for the Wicked. Almost every single gameplay and progression system has been touched upon, with more content added to the game than one could shake an elemental wand at. Such huge improvements do come with a cost, however: you will need to start Wicked anew if you've played it before, as none of the progress made in the previous build of the game can be converted over to The Breach build.
For those who'd like to wrap things up on their old saves, there's a silver lining present: "Reminder that all existing saves on live will no longer be available at launch of The Breach. You will need to use the crucible_legacy steam beta to access your old saves from Launch up till the Crucible update + Hotfixes," says the official clarification from Moon Studios.
So, you still have the option to continue playing on the old Crucible build of No Rest for the Wicked if you'd like to do so. Considering the sheer breadth of content available in the Breach build, though, we can't imagine why anyone would do so. It's just that good.
And on that note, there's truly never been a better time to start playing No Rest for the Wicked. Even if we disregard all the fancy new bits and bobs, the underlying experience is sleeker and more satisfying than ever before. This very well could have been the 1.0 build if Moon Studios didn't have much, much more to show before that stage of production rolls up.
Stay tuned for lots more on No Rest for the Wicked - right here at 2Game!
The best ARPG on the market made better still?
Though there's never a shortage of top-tier PC game deals here at 2Game, we're thrilled to report that our currently ongoing Golden Week sale is one of the best we've had in 2025 yet. Don't believe us? You don't have to: just check out the top Golden Week deals to get the gist of what we're all about!
From absolute must-have classic AAAs all the way to small, but mighty AAs and indie-tier releases, there's something for just about anyone and everyone here, and we'll be highlighting our favorite deals over the next couple of days.
With all of that in mind, it's possible you're in the market for a game that doesn't often get mentioned in casual gaming discourse. If that's the case, you're at the right place, because down below we've assembled a list of top 10 Golden Week underdog titles. Some of these games will surprise you, while others you might've simply forgotten about over the years.
The one thing they all have in common is that they're are excellent in particular ways, especially if you purchase them while our Golden Week discounts are live. So, do not dawdle: scroll on ahead and see what we've got for you!
An often forgotten-about Remedy Entertainment shooter, Quantum Break is a time-bending adventure game that hasn't been able to outpace the likes of Control and Alan Wake. Yet, it still stands on its own two feet as a quality outing.
Biomutant ain't for everyone, we'll give you that, but we still think it's been woefully maligned for no good reason. Take control over a mutant survivor making their way through post-human Earth however they see fit, wield guns and swords and maces and more, and experience a world that's truly like no other.
A must-play PlayStation 2 classic, the Klonoa franchise only recently made its debut on PC (official, that is), and it's easily one of the best 3D sidescrollers you could possibly play in 2025. Got a Steam Deck or some other device of that caliber? Oh, you're in for a treat!
A forgotten Capcom action franchise, Lost Planet isn't yet on the docket for an official refurbishment/revival, but the good news is that its third mainline entry is still pretty darn good.
Though it doesn't often get brought up amidst all the top-tier RPG releases of the last couple of years, Kingdoms of Amalur in its Re-Reckoning edition is a masterclass in action game production. Fast, snappy, and satisfying, it's absolutely worth a look-see.
Have you played the original Alan Wake? No? What are you waiting for, then? The progenitor of the modern Remedyverse is a niche-defining experience even if it does get a tad repetitive towards the tail end, and its story is a joy to behold.
Midnight Suns sadly isn't the kind of XCOM 3 experience we had hoped to see from Firaxis at the time, but that's not to say it's not a good game. Quite the opposite, in fact, as it's easily one of the best turn-based titles we've ever seen. Rather unique, too, which might not have worked in its favor!
There's a bit of a dearth of simcade dogfighting games right now, but the flip side of that is that Ace Combat 7 is an absolutely phenomenal example of the niche. If you only ever intend on playing one fighter plane game, make it be this one.
A strangely overlooked third-person horror adventure game, Alone in the Dark is a trusty reimagining of the game that kickstarted the horror survival sub-genre back in the day. At 50% off, it's the Lovecraftian Resident Evil game you never knew you needed, that's for sure.
Insomniac Games has no shortage of renowned releases under its belt, but Sunset Overdrive remains an underdog, regardless. With that in mind, it is one of Insomniac's best-ever action games, and it will easily go toe-to-toe with the likes of Ratchet & Clank. Best of all, it's extremely low-spec-friendly and a perfect fit for modern PC handhelds!
You may be surprised!
Golden Week has landed, meaning one thing at 2Game: massive savings on some of the biggest games from Japan — and beyond!
Running from April 29 to May 5, Golden Week is a beloved Japanese holiday filled with national celebrations, time off, and plenty of gaming opportunities. And that’s where we come in! At 2Game, we’re embracing the festive spirit with a Golden Week Sale stacked with seriously golden deals on top titles from Capcom, SEGA, Bandai Namco, and more.
Whether you're knee-deep in JRPGs, obsessed with over-the-top action, or just looking to stack your backlog without breaking the bank, you’re in for a week of pure gaming gold. Here’s a taste of what’s waiting in the sale.
Not bad, eh? And these are just highlights. Discover even more incredible savings — including exclusive pre-order discounts on some of the year’s most anticipated releases — in our full Golden Week Sale collection. Enjoy, and happy gaming!
Golden deals you won’t want to miss!
Not unlike many other role-playing games, Clair Obscur: Expedition 33 immediately thrusts the player knee-deep into its unique, bespoke universe. This often means catching up with the setting and the vibe of its world, but also with its unique verbiage. Gommage, specifically, is a term you'll quickly come to grips with, as it signifies the single most important event in the life of a Lumiere citizen: their death.
Down below, we've put together all the information we have on Clair Obscur: Expedition 33's Gommage. Crucially, this also includes a wealth of spoilers for the game in general. If you're not interested in having the story unravel in front of you and just want to make heads and tales of the whole thing, scroll on ahead. If, however, you'd prefer to figure things out at your own pace, know that Expedition 33 does explain all the important bits and bobs later on.
The Gommage is the process by which citizens of Lumiere die, more or less. It denotes the Paintress's wiping of the Monolith, leading to the deaths of everyone of that specific age. Following the Gommage, the Paintress writes a smaller number on the Monolith, which begins the next annual countdown to the next year's Gommage. The government of Lumiere is attempting to stop the Paintress from continuing her countdown by mounting Expeditions, but with 67 of them already having failed, it's not looking good.
That's the crux of the matter, and what follows below are SPOILERS.
Believe it or not, the city of Lumiere, the Continent, the Monolith, and all the characters found in Expedition 33 are actually the artificial creations of the Paintress's dead son. The Paintress (Aline), her husband (Renoir), her late son (Verso), and her daughter (Maelle/Alicia) are all meta-creatures that exist beyond the scope of the world of Expedition 33.
Following the death of the Aline's son, she chooses to live out the rest of her days in his painted creation: the city of Lumiere. Renoir opposes this and uses his substantial Chromatic powers to slowly chip away at his son's creations, which manifests through the annual event of the Gommage. Renoir's logic is that Aline will leave the world of Expedition 33 after it's all been torn down, and he doesn't care what this means for the citizens of Lumiere or the Continent.
What this all means is that the Paintress' Monolith is actually an attempt to warn the citizens of Lumiere of their impending doom, with the Gommage itself being a separate, if related process driven forward by Renoir himself.
Yes yes, but what about the baguette?
Even though most players shun The Elder Scrolls: Oblivion (and Remastered)'s Persuasion mini-game, we're quite fond of it here at 2Game. Setting aside its legacy charm for a little bit, it's a decently functional aside that adds a bit of depth to the Hero of Kvatch's interaction with NPCs around them, and it's a reasonable representation of the game's Speech skill. Is it nonsensical in a literal context? Yeah, but you still do want to know how to pull it off!
That's precisely what we're all about here, in fact. Down below, we've explained exactly how Oblivion Remastered's Persuasion/Speech minigame works and how to make the most of it.
Unlike its immediate successor, The Elder Scrolls 5: Skyrim, Oblivion often gives the player very, very many different ways of accomplishing their objectives. Sometimes, this might mean you can pickpocket an NPC for a note of some sort, but also that you can maybe sneak into their home to look for a different source of information. Oftentimes, you'll also simply have the option to confront them directly, but this may necessitate a higher disposition than you currently have.
That's where Oblivion's Persuasion/Speech minigame comes into the picture. This is the tool that allows you to relatively quickly bump up your standing with a specific NPC to achieve a goal or, heck, simply make them like you more.
Here's a quick fact-sheet about Oblivion Remastered's Persuasion mini-game, then:
What this means, in practice, is that your go-to strategy for this mini-game should be to first assess how the NPC feels about a particular topic. Since you can only trigger a talking point once per Speech attempt, you need to line up the poor topics with low-value turns, while good ones line up with high-value turns. This is why most players feel the mini-game is fairly nonsensical, as you're more-or-less locked into your choices when you kick things off, and it's extremely easy to drop your disposition with the NPC six feet under.
The good news is that you can avoid Persuasion/Speech if you really dislike it that much. Sadly, it'll cost you: the 'Bribe' option is a straightforward increase in the NPC's standing with the Hero of Kvatch, and it's available right after you click on the 'Persuasion' mini-game icon in the lower left corner of the screen, upon opening up a dialogue tree.
As with most things, then, Oblivion lets you approach the challenges in front of you in a variety of ways. Whether you tackle them with brute force or not is entirely up to you!
No, it doesn’t make much sense.